At the 2026 edition of Develop: Brighton, the industry gathered to discuss the future of game design. Amidst technical deep-dives into shaders and AI-driven animation, one session stood out for its refusal to offer a "how-to" manual. Gerben Pasjes, a veteran art director renowned for his work on the Deliver Us series, delivered a presentation … Read More “The Philosophy of Creation: How First Principles Redefine Video Game Art Direction” »
Tag: first
For the past year, I have been firmly entrenched in the audiophile "rabbit hole," a pursuit characterized by endless forum scrolling, spectral graph analysis, and the constant, gnawing question of whether a higher price tag truly correlates to a superior sonic experience. This past weekend, I finally stepped out of the digital ether and into … Read More “Beyond the Hype: Four Revelations from My First CanJam London” »
NASHVILLE — One year ago, the landscape of the self-improvement industry underwent a seismic shift with the release of Atomic Habits: An Easy & Proven Way to Build Good Habits & Break Bad Ones. Authored by James Clear, a long-time researcher of habits and decision-making, the book was positioned as a practical guide to human … Read More “The Evolution of a Productivity Phenomenon: Celebrating the First Anniversary of "Atomic Habits"” »
